Open source / LINIA
Math / ML primitives.
An animation editor.
I am building LINIA to compose educational animations from reusable primitives, with a timeline, previews and video rendering.
[∇] LINIA
React composes primitives and exposes their parameters in the editor. Remotion computes transformations at each frame to preview scenes and export videos from the same composition.
01 / Primitives
Configurable components.
Axes, points, gradients, neurons and relationships share styles and parameters for reuse across scenes.
02 / Reproducibility
A state for every frame.
Motion derives from composition time to align previews and renders.
03 / Upcoming
Installation and examples.
Installation instructions, examples, documentation and a license still need to be finalized before release.
Available for freelance projects
Need to improve an ML prototype?
Describe the errors you observe, the data available and your deployment constraints. We can define the next steps and the results to measure.